Year | Role | Company |
---|---|---|
NOW | Scientist and Developer | Seaweed Heroes, Cape Town |
2017-2018 | Senior Developer (Crowd Platform) | Brandseye, Cape Town |
2017 | Crowd Strategist (Gamification) | Brandseye, Cape Town |
2016 – 2017 | Entrepreneur | humanit, Cape Town |
2013 – 2016 | Postdoctoral Research Fellow | University of Cape Town |
2010 – 2013 | Independent Consultant and Developer | humanit, Cape Town |
2009 – 2010 | Chief Multimedia Developer | Formula D interactive, Cape Town |
2008 – 2008 | Flash Games Developer, Durban | Derivco, Durban |
2001 – 2003 | eLearning Consultant and Developer | AST Collaborative Solutions, Johannesburg |
1999 – 2000 | Web Developer | Object Technology UK, London |
Year | Degree | University |
---|---|---|
2003 – 2009 | PhD - Learning in a Virtual World | Dept. of Computer Science, UCT |
2000 – 2001 | MSc - Education and Training Systems Design | University of Twente, Holland |
1998 – 1999 | Higher Diploma in Education | University of KwaZulu-Natal |
1996 – 1997 | Honours in Social Science | University of KwaZulu-Natal |
1993 – 1996 | Bachelor of Social Science | University of KwaZulu-Natal |
Year | Award | Organisation |
---|---|---|
2013 | Scarce Skills Postdoctoral Fellowship | National Research Foundation |
2013 | Award Nominee: MOST SIGNIFICANT IMPACT | Games for Change |
2003 | PhD Scholarship | Collaborative African Virtual Environment Systems |
2000 | MSc Scholarship | Stichting Studiefonds voor Zuidafrikaanse Studenten |
Vermeulen, H., Gain, J., Marais, P., & O’Donovan, S. (2016). Reimagining gamification through the lens of Activity Theory. In Proceedings of the 49th Hawaii International Conference on System Sciences, Hawaii, USA.
Vermeulen, H., & Gain, J. (2014). Learning from mistakes: Evaluating learning in a serious game. In Proceedings of the 1st International Conference on Serious Games, Vanderbijlpark, South Africa.
Vermeulen, H. (2009). Learning in a virtual world: Expanding activity theory for the design and evaluation of group praxis. PhD Dissertation, Department of Computer Science, University of Cape Town.
Beirowsky, C., & Vermeulen, H. (2004). Experiences with virtual reality accessibility in an African context. In Workshop Proceedings of the IEEE VR 2004 Conference, Chicago.
Vermeulen, H. The Gamification of Computer Science. Department of Information & Computer Science, University of Hawaii at Manoa, USA, January 13, 2016.
Vermeulen, H. (2014). Virtual What?. Virtual Reality South Africa, Cape Town, South Africa.
Vermeulen, H. (2010). Using e-learning games to inform didactic practice. Education Week Conference 2010, Johannesburg.